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Integrated Graphical Game and Simulation-Type Problem-Based Learning in Kinematics
Journal article   Peer reviewed

Integrated Graphical Game and Simulation-Type Problem-Based Learning in Kinematics

Michael P. Hennessey and Sameer Kumar
International journal of mechanical engineering education, Vol.34(3), pp.220-232
07/2006

Abstract

Kinematics was taught effectively using an integrated graphical game and simulation-type problem-based learning (PBL) approach. ‘Optimal routing of a sailboat’ was the specific problem studied, incorporating aspects of applied mathematics and engineering analysis, numerical simulation using MATLAB®, and computer-aided design (CAD) modeling using SolidWorks®. High-quality student work was generated. Main steps in the derivation and associated MATLAB® code are presented.

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