- Title
- Building Objects Out of Plato: Applying Philosophy, Symbolism, and Analogy to Software Design
- Author/Creator
- Ray Giguette
- Publication Details
- Communications of the ACM, Vol.49(10), pp.66-71
- Annotation
- Software developers outline a computer game based upon The Old Man and the Sea in which incorporated variations of goals, heroes, and settings maximize the reusability of the game.
- Academic Unit
- Hemingway Bibliography
- Language
- English
- Resource Type
- Journal article
- Record Identifier
- 991015131956503691
Journal article
Building Objects Out of Plato: Applying Philosophy, Symbolism, and Analogy to Software Design
Communications of the ACM, Vol.49(10), pp.66-71
2006
Appears in Hemingway Bibliography
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