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When Extended Reality Comes Home: Perceptions, Possibilities, and Challenges of Immersive Technology in Domestic Life
Conference proceeding   Open access

When Extended Reality Comes Home: Perceptions, Possibilities, and Challenges of Immersive Technology in Domestic Life

Janghee Cho, Syafiq Rahim, Yibo Wang, Junnan Yu, Minjin (MJ) Rheu and Michael J Hoefer
Proceedings of the 2026 Designing Interactive Systems Conference, pp.3280-3298
ACM Conferences
DIS '26: Designing Interactive Systems Conference
06/12/2026

Abstract

Human-centered computing -- Empirical studies in HCI human computer interaction extended reality human values scenario-based design
As Extended Reality (XR) transitions from specialized domains into domestic settings, industry narratives envision a future of seamless, ubiquitous integration. Yet these imaginaries, largely shaped by Western contexts, often overlook the complex social organization and material constraints of diverse households. To address this gap, we examined how individuals in Singapore interpret XR in everyday life. Using value scenarios as sociotechnical imaginaries, we conducted a survey (N = 206) and interviews (N = 22). We identify two layers of mental models: (1) perceived immersion and (2) XR’s roles in domestic life. Through these models, participants conceptualized XR as a situational fix for overcoming spatial, temporal, or relational constraints, or as an enabling medium for connection, expression, and wellbeing. We argue for a shift from functional optimization to relational maintenance, and propose design considerations for XR as an episodic, situational utility that supports the home.
url
https://doi.org/10.1145/3800645.3812878View
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