- Title
- Hemingway's Console: Memory and Ethics in the Modernist Video Game
- Author/Creator
- Dustin Anderson
- Publication Details
- Popular Modernism and Its Legacies: From Pop Literature to Video Games, pp.247-261
- Annotation
- Furthers the notion of video games as interactive narratives worthy of scholarly study by illustrating how "the treatment of time, perception, and memory as interactive processes touch directly on elements of the modernist project" created by Hemingway, Faulkner, Joyce, and others. Relates, for example, aspects of For Whom the Bell Tolls to moral and ethical landscapes of certain highly popular, war-related games.
- Academic Unit
- Hemingway Bibliography
- Language
- English
- Resource Type
- Book chapter
- Record Identifier
- 991015130615903691
Book chapter
Hemingway's Console: Memory and Ethics in the Modernist Video Game
Popular Modernism and Its Legacies: From Pop Literature to Video Games, pp.247-261
2017
Appears in Hemingway Bibliography
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